I designed this board game as well as the artwork. It is inspired by Chess, Stratego, and Rock Paper Scissors. When I play Chess, I am often surprised when a game piece moves all the way across the board between many other pieces. It is disorienting if you're used to thinking locally. This game only allows game pieces to move one space at a time, yet it still yields some of the same emergent gameplay as Chess including forks, trades, and protecting pieces.
This is a simple prototype for a game about organic chemistry. Drag and drop atoms and build molecules by making them share valence electrons.
A simple clone of a popular online game. I made this in 4 hours as part of a coding test. It uses jQuery with CSS transitions for animation.
This is a silly prototype I came up with at a game jam after playing the excellent Shoot Bastard. Like that game, you'll need to share your keyboard with a friend to play this. It's made using Box2DJS and Three.js.
After reading David Allen's lament in Getting Things Done about how there aren't any good online tools for making quick outlines, I made this little prototype. It's largely keyboard controlled. Several folks have expressed interest in integrating this UI into their own projects.
I built this as an web art project for school. It could serve as the engine for a myst-like game you could play in your browser. It's just one file, so hit View Source to see the source code.